Pogomatic
Tim McGee and Justin Raade Introduction
and Background
Even with the
advent of faster computers and efforts to improve artificial intelligence,
the ability of humans to make decisions and adapt to new environments
still far exceed those of any machines built to date. As a result,
there are still strong advantages for the construction of human-machine
systems over purely autonomous systems. These devices utilize the
intelligence and adaptive abilities of the human operator, while
using the machine to provide increased strength, speed, and endurance.
Project
Statement
The goal of
this project was to create a simple and rugged device of this nature
in the form of a power assisted pogo stick, which is capable of
maintaining a constant bounce height of several inches, without
requiring any jumping effort by the user. The knowledge gained from
the design and control of this device could then provide the foundation
for a running exoskeleton robot consisting of a similar mass-spring-actuator
system for each leg.
Embodiment
A pneumatic
cylinder was chosen as the actuator for the pogo stick. There has
been much research on electric linear actuators and jumping machines,
but the power density of batteries is dismally low and the exoskeleton
requires a high energy density. Hydraulics are incompressible and
would not allow a pneumatic spring effect in the actuator. Hydraulics
are also bulky and messy.
There was some
question whether to put the actuator in series or parallel with
the spring on the pogo. Most of the technical papers to date use
electric or hydraulic actuators in series with a spring, and the
control of such devices is well documented. The Pogomatic uses its
actuator in parallel since this produces a much smaller loading
of the actuator while bouncing. If the actuator were in series with
the spring, it would see the entire load of the rider. The parallel
arrangement lets the spring take the majority of the load while
the actuator sees only a fraction.
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